![]() ![]() The guy who joined didn't know about this completely optional and hidden thing and just straight up killed him. I had been successful a few times solo, but died. I ended up having to kick them and finished it solo shortly after.įor the other one, I was fighting the Harrow and trying to get the Lost Harpoon by staggering him and taking it from his back. Also, they sucked and didn't apparently know how to dodge and died quickly every time. The first one, I was talking with the Houndmaster and they just started blasting him/his dogs while I was in mid-conversation, so now that is lost to me. And it is extra annoying when they quit from impatience when you are less than a minute from spawning them in.Īlso, so far of the 3 people that joined me, two of them have messed up my game in some way. If someone joins me, I feel a lot of pressure to spawn them in ASAP even if it means running back. Having to go to a checkpoint rather than everything dynamically scaling feels like I'm playing an old game. I really wish it had drop-in and out co-op like Deep Rock Galactic. I hate to fight a FEET of a Giant and its EXP is getting low. It just doesn't make sense in BIG BOSS fights. I think it is the most popular Virtual Reality Show. It is very to hard to copy the complex blocking in different angle and directions.īut in shooting it is easy as sh*t to copy and put it in games. In most games the Melee block is for THE WHOLE BODY. The most complex melee/sword combat that I see is in KINGDOM COME DELIVERANCE where you need to block from 5 different directions. But in games you see HACK AND SLASH FIGHTING the feet of the giant. Even in movies you it is RANGE when fighting against giant. That is why it doesn't make sense if melee fights against BIG bosses. In melee combat you cannot do that if your opponent is GIANT. Thus creating bosses that have weak spots in different of the body. Because you cannot target like just trying to cut the ears, arms, hands, thighs, feet. I'm talking about real life comparison of melee. Legacy Platforms: PS4 - PS3 - PS2 - PS1 - PSP Spoiler GuideĪlternatively, use the redesign spoiler tag found in the toolbar. Monthly Games and associated DLC that require base game.No, you keep some things and get the rest back when you renew. ![]() Note: PS3 and Vita monthly games were discontinued from March 2019. Member exclusive discounts, themes and avatars Online multiplayer access (free-to-play games do not require this)ġ00GB Automatic cloud storage for game saves ![]() *regions with no streaming services will have Deluxe tier instead of Premium at a reduced cost.įull details can be found on official blog post with a summary on this thread.Īvoid asking for deals - check this link instead.Īt least one PS5 and two PS4 games monthly Legacy PS+ benefits: See Essential Tier section belowĬloud streaming for PS1, PS2, PSP & PS4 games Game Catalog & Classics Release: 15th AugustĮssential Games Announcement: 30th AugustĪll-new PlayStation Plus at a glance: Key Benefits Game Catalog & Classics Announcement (Extra/Premium/Deluxe): 9th August ![]()
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